


I don't even need the abilities from lv4 towers to win the campaign in this region. I barely need any artillery or archers except iron and heroic in Bolgur's Throne and clockwork factory, since lv3 or 4 magic tower can 1~3 hits kill common enemies. Usually some Magic towers with 1~2 Barracks near the exit, job done. The levels are not hard to me, (thx to the trident), except clockwork factory's iron and heroic andīolgur's Throne (Heroic Challenge) was the best. There are more towers, although you can only use 5 of them in a level. It feels weird to me, I think players are less encouraged to try them.īut now it recorded on which difficulty you beat the level. I don't find it is bad for the game to be "easier". While KR2,KR3 are "easier" (playable without Rof ) for new players, veteran still can challenge themselves with no hero/no Rof. (I failed to beat it without hero and Rof)Īt a cost that when/where you use Rof/Reinforce is demanding even for casual players. KR1 was "balanced" such that even with Rof(Rain of fire), still pretty hard. You can choose to use weaker heros or towers, no Soul Impact, no reinforcement on impossible mode. (I couldn't understand why some ppl are saying that while using Beresad with op towers.) The game was too easy, KR1 was harder etc I read some reviews of Vengeance again to see why people commented it wasn't as good as the previous games and try to review the first 7 levels. I finished the first region, including heroic and iron, so far it is fun and I don't think it is worse. Difficulty: veteran, no live lost (Sadly I can't choose impossible on the first run)
